Ground of Aces Scripting API
Static Public Attributes | List of all members
MissionEvent Class Reference

A class containing definitions of the built-in mission events. More...

Static Public Attributes

const string GET_MISSION_ID = "get_mission_id"
 Event to get the id of mission More...
 
const string GET_MISSION_NAME = "get_mission_name"
 Event to get the name of mission More...
 
const string GET_MISSION_DESCRIPTION_TEXT = "get_mission_description_text"
 Event to get description of mission to display on mission info More...
 
const string GET_TIME_TO_START = "get_time_to_start"
 Event to get how much time is available to start the mission to display on mission info More...
 
const string INITIALIZE_MISSION = "initialize_mission"
 Event to initialize mission More...
 
const string GET_COMPLETION_TIME = "get_completion_time"
 Event to get the duration of the mission More...
 
const string GET_ENEMY_COUNT = "get_enemy_count"
 Event to get the amount of enemies encountered in a mission More...
 
const string GET_MISSION_EVENTS_COUNT = "get_mission_events_count"
 Event to get the amount of events triggered in a mission More...
 
const string GET_THREAT_LEVEL = "get_threat_level"
 Event to get the treat level of a mission More...
 
const string GET_MISSION_RESULT = "get_mission_result"
 Event to calculate the result of a mission More...
 
const string GET_MISSION_FATALITIES = "get_mission_fatalities"
 Event to calculate which planes will result missing in action during the mission More...
 
const string SEND_MISSION_EVENT = "send_mission_event"
 Event triggered during the mission, will reoccur multiple times More...
 
const string SEND_MISSION_RESULT_EVENT = "send_mission_result_text"
 Event triggered once the mission is completed More...
 
const string GET_MISSION_RESULT_TEXT = "get_mission_result_text"
 Event to get the result text to display on mission result More...
 

Detailed Description

A class containing definitions of the built-in mission events.

Member Data Documentation

◆ GET_COMPLETION_TIME

const string GET_COMPLETION_TIME = "get_completion_time"
static

Event to get the duration of the mission

◆ GET_ENEMY_COUNT

const string GET_ENEMY_COUNT = "get_enemy_count"
static

Event to get the amount of enemies encountered in a mission

◆ GET_MISSION_DESCRIPTION_TEXT

const string GET_MISSION_DESCRIPTION_TEXT = "get_mission_description_text"
static

Event to get description of mission to display on mission info

◆ GET_MISSION_EVENTS_COUNT

const string GET_MISSION_EVENTS_COUNT = "get_mission_events_count"
static

Event to get the amount of events triggered in a mission

◆ GET_MISSION_FATALITIES

const string GET_MISSION_FATALITIES = "get_mission_fatalities"
static

Event to calculate which planes will result missing in action during the mission

◆ GET_MISSION_ID

const string GET_MISSION_ID = "get_mission_id"
static

Event to get the id of mission

◆ GET_MISSION_NAME

const string GET_MISSION_NAME = "get_mission_name"
static

Event to get the name of mission

◆ GET_MISSION_RESULT

const string GET_MISSION_RESULT = "get_mission_result"
static

Event to calculate the result of a mission

◆ GET_MISSION_RESULT_TEXT

const string GET_MISSION_RESULT_TEXT = "get_mission_result_text"
static

Event to get the result text to display on mission result

◆ GET_THREAT_LEVEL

const string GET_THREAT_LEVEL = "get_threat_level"
static

Event to get the treat level of a mission

◆ GET_TIME_TO_START

const string GET_TIME_TO_START = "get_time_to_start"
static

Event to get how much time is available to start the mission to display on mission info

◆ INITIALIZE_MISSION

const string INITIALIZE_MISSION = "initialize_mission"
static

Event to initialize mission

◆ SEND_MISSION_EVENT

const string SEND_MISSION_EVENT = "send_mission_event"
static

Event triggered during the mission, will reoccur multiple times

◆ SEND_MISSION_RESULT_EVENT

const string SEND_MISSION_RESULT_EVENT = "send_mission_result_text"
static

Event triggered once the mission is completed