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Ground of Aces Modding
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Shared roots for user-authored content (maps, missions, ...) versus the game's shipped, read-only content. Introduced so features stop hand-rolling their own Path.Combine(Application.persistentDataPath, ...) - see MapProvider and UserContentMissionPathProvider for the first two consumers. More...
Shared roots for user-authored content (maps, missions, ...) versus the game's shipped, read-only content. Introduced so features stop hand-rolling their own Path.Combine(Application.persistentDataPath, ...) - see MapProvider and UserContentMissionPathProvider for the first two consumers.