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Built-in texture names

A PNG in your mod's Objects/ folder that is named exactly like one of the game's own textures replaces that texture on every object that uses it. You do not need a model for this: the game keeps its own model and paints your picture onto it. Objects/BedMetal_Toon-Main_BaseMap_1001.png, for example, re-paints the metal bed. The rules are on Objects and models.

Some textures are shared by several objects. Such a texture is listed under each of them, and replacing it changes all of them at once. Paint your replacement at the same size and layout as the original, because the model stays the game's own.

The Slot column says what the texture does on the object:

Slot What it holds
_BaseMap the base colour; for objects with several tiles, tile 1001 (UVs with U from 0 to 1)
_BaseMap1002, _BaseMap1003 the base colour of tiles 1002 (U from 1 to 2) and 1003 (U from 2)
_SpecularMap the specular colour, how shiny each spot is; for objects with several tiles, tile 1001
_SpecularMap1002, _SpecularMap1003 the specular colour of tiles 1002 and 1003

The slot is only information: your file is named after the texture, never after the slot. Other slots the game uses internally (for example for battle damage, snow or fading out) are left out of these tables.

These tables were taken from the game's generated texture list on 2026-10-01.

Objects from the build menu

Object Texture Slot
AntitankPimple AntitankPimple_Toon-Main_BaseMap_1001 _BaseMap
BarbedWire M_TO_Old-Fence_Base_color _BaseMap
BarbedWire T_Batch_02_2_BC _BaseMap
BarCounter Bar_Items_Spread_Bar_Items_BaseMap _BaseMap
Barrel Props-01_AlbedoTransparency _BaseMap
BarStool Bar_Items_Spread_Bar_Items_BaseMap _BaseMap
BarStool Props-01_AlbedoTransparency _BaseMap
Bed Props-01_AlbedoTransparency _BaseMap
BedMetal BedMetal_Toon-Main_BaseMap_1001 _BaseMap
BedMetal BedMetal_Toon-Main_BaseMap_1002 _BaseMap1002
BedMetal BedMetal_Toon-Main_Specular_1001 _SpecularMap
BedMetal BedMetal_Toon-Main_Specular_1002 _SpecularMap1002
BedWood BedWood_Toon-Main_BaseMap_1001 _BaseMap
BilliardTable Props-01_AlbedoTransparency _BaseMap
BilliardTable T_PP_Entertainment_O4 _BaseMap
BilliardTable T_PV_CrewItems_04 _BaseMap
BloodPackRack Batch_03_2 _BaseMap
Bofors40mm Batch_03_1 _BaseMap
Chair Props-01_AlbedoTransparency _BaseMap
Chalkboard Chalkboard_Toon-Main_BaseMap_1001 _BaseMap
Chalkboard Chalkboard_Toon-Main_Specular_1001 _SpecularMap
Clock Initial_Decoration_Substance_M_Decoration_BaseMap _BaseMap
Clock Props-01_AlbedoTransparency _BaseMap
Clothesline Batch_03_2 _BaseMap
ClothingRack ClothingRack_Toon-Main_BaseMap_1001 _BaseMap
ClothingRack TIG_Colors_01 _BaseMap
ClothingStand ClothingStand_Toon-Main_BaseMap_1001 _BaseMap
ClothingStand TIG_Colors_01 _BaseMap
ComfyChair Batch_03_1 _BaseMap
ComfyChair Props-01_AlbedoTransparency _BaseMap
ComfyChairLarge Batch_03_1 _BaseMap
ComfyChairLarge Props-01_AlbedoTransparency _BaseMap
ControlTowerBrick Bar_Items_Spread_Bar_Items_BaseMap _BaseMap
ControlTowerBrick Batch_03_2 _BaseMap
ControlTowerBrick MetalShelf-Closed-Clothes_Toon-Main_BaseMap_1001 _BaseMap
ControlTowerBrick Props-01_AlbedoTransparency _BaseMap
ControlTowerBrick T_Batch_01_BC _BaseMap
ControlTowerBrick T_Batch_02_1_BC _BaseMap
ControlTowerBrick T_Batch_02_2_BC _BaseMap
ControlTowerBrick T_PP_Workbenches_05_2 _BaseMap
ControlTowerBrick T_PV_CrewItems_04 _BaseMap
ControlTowerBrick T_SR_Resource_05_1 _BaseMap
ControlTowerBrick Typewriter-Table_Toon-Opaque_BaseMap_1001 _BaseMap
ControlTowerBrick Typewriter-Table_Toon-Opaque_Specular_1001 _SpecularMap
ControlTowerConcrete BB0855_Ground_Bunker_M_BB_Bunker_BaseMap _BaseMap
ControlTowerConcrete Batch_03_2 _BaseMap
ControlTowerConcrete Control-Tower-Concrete_Toon-Main_BaseMap_1001 _BaseMap
ControlTowerConcrete Control-Tower-Concrete_Toon-Main_Specular_1001 _SpecularMap
ControlTowerConcrete Control-Tower-Metal_Toon-Main_BaseMap_1001 _BaseMap
ControlTowerConcrete Control-Tower-Metal_Toon-Main_Specular_1001 _SpecularMap
ControlTowerConcrete Props-01_AlbedoTransparency _BaseMap
ControlTowerConcrete T_Batch_01_BC _BaseMap
ControlTowerConcrete T_Batch_02_2_BC _BaseMap
ControlTowerConcrete T_PP_Workbenches_05_2 _BaseMap
ControlTowerConcrete T_SR_Resource_05_1 _BaseMap
ControlTowerMetal Control-Tower-Metal_Toon-Main_BaseMap_1001 _BaseMap
ControlTowerMetal Control-Tower-Metal_Toon-Main_Specular_1001 _SpecularMap
ControlTowerMetal Props-01_AlbedoTransparency _BaseMap
ControlTowerMetal T_Batch_02_2_BC _BaseMap
ControlTowerMetal T_PP_Workbenches_05_2 _BaseMap
ControlTowerMetal T_SR_Resource_05_1 _BaseMap
ControlTowerMetal TableMetal_Toon-Main_BaseMap_1001 _BaseMap
ControlTowerMetal TableMetal_Toon-Main_Specular_1001 _SpecularMap
ControlTowerMetal Water-Reservoir_Toon-Opaque_BaseMap_1001 _BaseMap
ControlTowerMetal Water-Reservoir_Toon-Opaque_Specular_1001 _SpecularMap
CookingFire Props-01_AlbedoTransparency _BaseMap
CookingFire T_Batch_02_1_BC _BaseMap
CrateEmpty T_SR_Resource_05_1 _BaseMap
Cross Batch_03_1 _BaseMap
Cross Props-01_AlbedoTransparency _BaseMap
Cross T_PV_CrewItems_04 _BaseMap
CurtainsClosedSmall Batch_03_2 _BaseMap
CurtainsClosedSmall Props-01_AlbedoTransparency _BaseMap
CurtainsOpenSmall Batch_03_2 _BaseMap
CurtainsOpenSmall Props-01_AlbedoTransparency _BaseMap
Dartboard Props-01_AlbedoTransparency _BaseMap
Dartboard T_PP_Entertainment_O4 _BaseMap
DividerCurtains Batch_03_2 _BaseMap
Drawer Props-01_AlbedoTransparency _BaseMap
Flagpole10 T_Batch_02_1_BC _BaseMap
Flagpole10 Union_Jack _BaseMap
Flagpole5 T_Batch_02_1_BC _BaseMap
Flagpole5 Union_Jack _BaseMap
FlagpoleFloor Initial_Decoration_Substance_M_Decoration_BaseMap _BaseMap
FlagpoleFloor Props-01_AlbedoTransparency _BaseMap
FlagpoleWall Initial_Decoration_Substance_M_Decoration_BaseMap _BaseMap
FlagpoleWall Props-01_AlbedoTransparency _BaseMap
Flowerbed01 Batch_03_1 _BaseMap
Flowerbed02 Batch_03_1 _BaseMap
FuelTank T_Batch_02_3_BC _BaseMap
Gramophone Bar_Items_Spread_Bar_Items_BaseMap _BaseMap
Gravestone Batch_03_1 _BaseMap
Gravestone Props-01_AlbedoTransparency _BaseMap
Gravestone T_PV_CrewItems_04 _BaseMap
GravestoneWhite Batch_03_1 _BaseMap
GravestoneWhite GraveStone-White-RAF_Toon-Opaque_BaseMap_1001 _BaseMap
GravestoneWhite Props-01_AlbedoTransparency _BaseMap
GravestoneWhite T_PV_CrewItems_04 _BaseMap
Guitar Bar_Items_Spread_Bar_Items_BaseMap _BaseMap
Guitar Props-01_AlbedoTransparency _BaseMap
HandwashBowls Batch_03_2 _BaseMap
Hangers Initial_Decoration_Substance_M_Decoration_BaseMap _BaseMap
Hangers Props-01_AlbedoTransparency _BaseMap
Jukebox T_PP_Entertainment_O4 _BaseMap
KickstarterBackerMonument Kickstarter-BackerMonument_Toon-Main_BaseMap_1001 _BaseMap
KickstarterBackerMonument Kickstarter-BackerMonument_Toon-Main_Specular_1001 _SpecularMap
KickstarterCustomMonument Kickstarter-BackerMonument_Toon-Main_BaseMap_1001 _BaseMap
KickstarterCustomMonument Kickstarter-BackerMonument_Toon-Main_Specular_1001 _SpecularMap
LiquorShelf Bar_Items_Spread_Bar_Items_BaseMap _BaseMap
Lookout Lookout_Toon-Opaque_1001 _BaseMap
Lookout Lookout_Toon-Opaque_Specular_1001 _SpecularMap
Lookout T_PP_Workbenches_05_2 _BaseMap
Lookout T_PV_CrewItems_04 _BaseMap
Lookout T_SR_Resource_05_1 _BaseMap
MedicineCabinet Batch_03_2 _BaseMap
MetalBoxSmall T_Batch_02_1_BC _BaseMap
MetalFenceEdge Props-01_AlbedoTransparency _BaseMap
MetalFenceEdge T_Batch_02_2_BC _BaseMap
MetalShelf Props-01_AlbedoTransparency _BaseMap
MetalShelf T_Batch_02_2_BC _BaseMap
MetalShelfClosedClothes MetalShelf-Closed-Clothes_Toon-Main_BaseMap_1001 _BaseMap
MetalShelfClosedFiles MetalShelf-Closed-Files_Toon-Main_BaseMap_1001 _BaseMap
NightTable Batch_03_2 _BaseMap
OerlikonGun Batch_03_1 _BaseMap
OerlikonGun Oerlikon20mmAAgun_Toon-Opaque_1001 _BaseMap
OerlikonGun projectiles _BaseMap
OxygenBottle Batch_03_2 _BaseMap
Piano T_PP_Entertainment_O4 _BaseMap
PilotBoard PilotBoard_Toon-Main_BaseMap_1001 _BaseMap
PilotBoard PilotBoard_Toon-Main_Specular_1001 _SpecularMap
PlanningBoard M_Navigation Simple_AlbedoTransparency _BaseMap
PlanningBoard Props-01_AlbedoTransparency _BaseMap
PolishPilotsFlag PolishPilotsFlag_Toon-Main_BaseMap_1001 _BaseMap
Poster Poster_Substance_M_Poster_BaseMap _BaseMap
Poster Props-01_AlbedoTransparency _BaseMap
Poster01 Poster_Substance_M_Poster_BaseMap _BaseMap
Poster01 Props-01_AlbedoTransparency _BaseMap
Poster02 Poster_Substance_M_Poster_BaseMap _BaseMap
Poster02 Props-01_AlbedoTransparency _BaseMap
Poster03 Poster_Substance_M_Poster_BaseMap _BaseMap
Poster03 Props-01_AlbedoTransparency _BaseMap
Poster04 Poster_Substance_M_Poster_BaseMap _BaseMap
Poster04 Props-01_AlbedoTransparency _BaseMap
Poster05 Poster_Substance_M_Poster_BaseMap _BaseMap
Poster05 Props-01_AlbedoTransparency _BaseMap
Poster06 Poster_Substance_M_Poster_BaseMap _BaseMap
Poster06 Props-01_AlbedoTransparency _BaseMap
Poster07 Poster_Substance_M_Poster_BaseMap _BaseMap
Poster07 Props-01_AlbedoTransparency _BaseMap
Poster08 Poster_Substance_M_Poster_BaseMap _BaseMap
Poster08 Props-01_AlbedoTransparency _BaseMap
Poster09 Poster_Substance_M_Poster_BaseMap _BaseMap
Poster09 Props-01_AlbedoTransparency _BaseMap
Poster10 Poster_Substance_M_Poster_BaseMap _BaseMap
Poster10 Props-01_AlbedoTransparency _BaseMap
Poster11 Poster_Substance_M_Poster_BaseMap _BaseMap
Poster11 Props-01_AlbedoTransparency _BaseMap
Poster12 Posters-WoV_Toon-Main_BaseMap_1001 _BaseMap
Poster12 Props-01_AlbedoTransparency _BaseMap
Poster13 Posters-WoV_Toon-Main_BaseMap_1001 _BaseMap
Poster13 Props-01_AlbedoTransparency _BaseMap
Poster14 Posters-WoV_Toon-Main_BaseMap_1001 _BaseMap
Poster14 Props-01_AlbedoTransparency _BaseMap
Poster15 Posters-WoV_Toon-Main_BaseMap_1001 _BaseMap
Poster15 Props-01_AlbedoTransparency _BaseMap
Poster16 Posters-WoV_Toon-Main_BaseMap_1001 _BaseMap
Poster16 Props-01_AlbedoTransparency _BaseMap
Poster17 Posters-WoV_Toon-Main_BaseMap_1001 _BaseMap
Poster17 Props-01_AlbedoTransparency _BaseMap
Poster18 Posters-WoV_Toon-Main_BaseMap_1001 _BaseMap
Poster18 Props-01_AlbedoTransparency _BaseMap
Poster19 Posters-WoV_Toon-Main_BaseMap_1001 _BaseMap
Poster19 Props-01_AlbedoTransparency _BaseMap
Poster20 Posters-WoV_Toon-Main_BaseMap_1001 _BaseMap
Poster20 Props-01_AlbedoTransparency _BaseMap
Poster21 Posters-WoV_Toon-Main_BaseMap_1001 _BaseMap
Poster21 Props-01_AlbedoTransparency _BaseMap
Radio Props-01_AlbedoTransparency _BaseMap
RadioTower Radiotower+Siren_M_Radiotower_Siren_BaseMap _BaseMap
Roadblock PolygonWar_Texture_01_A _BaseMap
Roadblock Props-01_AlbedoTransparency _BaseMap
RollableScaffolding Batch_03_2 _BaseMap
RollableToolTable Batch_03_2 _BaseMap
RugBedrug Initial_Decoration_Substance_M_Decoration_BaseMap _BaseMap
RugBedrug Props-01_AlbedoTransparency _BaseMap
RugBedrugSmall Initial_Decoration_Substance_M_Decoration_BaseMap _BaseMap
RugBedrugSmall Props-01_AlbedoTransparency _BaseMap
RugCubismrug Initial_Decoration_Substance_M_Decoration_BaseMap _BaseMap
RugCubismrug Props-01_AlbedoTransparency _BaseMap
RugDoormat Initial_Decoration_Substance_M_Decoration_BaseMap _BaseMap
RugDoormat Props-01_AlbedoTransparency _BaseMap
RugJuterug Initial_Decoration_Substance_M_Decoration_BaseMap _BaseMap
RugJuterug Props-01_AlbedoTransparency _BaseMap
RugKitchenrug Initial_Decoration_Substance_M_Decoration_BaseMap _BaseMap
RugKitchenrug Props-01_AlbedoTransparency _BaseMap
RugPersian Initial_Decoration_Substance_M_Decoration_BaseMap _BaseMap
RugPersian Props-01_AlbedoTransparency _BaseMap
SandbagFence1mCorner Props-01_AlbedoTransparency _BaseMap
SandbagFence1mCorner T_Batch_01_BC _BaseMap
SandbagFence1mStraight Props-01_AlbedoTransparency _BaseMap
SandbagFence1mStraight T_Batch_01_BC _BaseMap
ScrambleBell Scramble-Bell_Toon-Opaque_BaseMap_1001 _BaseMap
ScrambleBell Scramble-Bell_Toon-Opaque_Specular_1001 _SpecularMap
Searchlight T_PP_Defense_O4 _BaseMap
Searchlight small_opacity_gradient_up _BaseMap
Shelf Props-01_AlbedoTransparency _BaseMap
ShelfBooks Books-Personal_Toon-Main_1001 _BaseMap
ShelfBooks Books-Personal_Toon-Main_1002 _BaseMap1002
ShelfBooks Books-Personal_Toon-Main_1003 _BaseMap1003
ShelfBooks Props-01_AlbedoTransparency _BaseMap
ShelfFolders Folder-GB_Toon-Main_1001 _BaseMap
ShelfFolders Folder-GB_Toon-Main_1002 _BaseMap1002
ShelfFolders Props-01_AlbedoTransparency _BaseMap
ShelfFolders Typewriter-Table_Toon-Opaque_BaseMap_1001 _BaseMap
ShelfFolders Typewriter-Table_Toon-Opaque_Specular_1001 _SpecularMap
ShelfPersonalStuff Books-Personal_Toon-Main_1001 _BaseMap
ShelfPersonalStuff Books-Personal_Toon-Main_1002 _BaseMap1002
ShelfPersonalStuff Books-Personal_Toon-Main_1003 _BaseMap1003
ShelfPersonalStuff Props-01_AlbedoTransparency _BaseMap
ShelfPersonalStuff Shelf-Personal-Stuff_Toon-Main_BaseMap_1001 _BaseMap
ShelfPersonalStuff Shelf-Personal-Stuff_Toon-Main_Specular_1001 _SpecularMap
ShelfPersonalStuff TIG_Colors_01 _BaseMap
Sickbed T_PP_Lazarett_O4 _BaseMap
SirenOnPole Props-01_AlbedoTransparency _BaseMap
SirenOnPole Radiotower+Siren_M_Radiotower_Siren_BaseMap _BaseMap
SmallFuelTank Fuel-Tank-Small_Toon-Opaque_BaseMap_1001 _BaseMap
SmallFuelTank Fuel-Tank-Small_Toon-Opaque_Specular_1001 _SpecularMap
SmallFuelTank T_Batch_02_1_BC _BaseMap
SmallLoungeTable Bar_Items_Spread_Bar_Items_BaseMap _BaseMap
SmallLoungeTable Props-01_AlbedoTransparency _BaseMap
Stepladder Batch_03_2 _BaseMap
StoveSmall Stove-Small_Toon-Opaque_BaseMap_1001 _BaseMap
StoveSmall Stove-Small_Toon-Opaque_Specular_1001 _SpecularMap
TableMetal TableMetal_Toon-Main_BaseMap_1001 _BaseMap
TableMetal TableMetal_Toon-Main_Specular_1001 _SpecularMap
TableOutdoor TableOutdoor_Toon-Main_BaseMap_1001 _BaseMap
TableTypewriter Typewriter-Table_Toon-Opaque_BaseMap_1001 _BaseMap
TableTypewriter Typewriter-Table_Toon-Opaque_Specular_1001 _SpecularMap
Toilet Props-01_AlbedoTransparency _BaseMap
Toolbox Batch_03_2 _BaseMap
VickersGunAA Batch_03_1 _BaseMap
VickersGunAA projectiles _BaseMap
WallPhone Wall-Phone_Toon-Opaque_BaseMap_1001 _BaseMap
WallPhone Wall-Phone_Toon-Opaque_Specular_1001 _SpecularMap
WallSign1 Signs-RAF-02_Toon-Opaque_BaseMap_1001 _BaseMap
WallSign1 Signs-RAF-02_Toon-Opaque_Specular_1001 _SpecularMap
WallSign2 Signs-RAF-02_Toon-Opaque_BaseMap_1001 _BaseMap
WallSign2 Signs-RAF-02_Toon-Opaque_Specular_1001 _SpecularMap
WallSign3 Signs-RAF-02_Toon-Opaque_BaseMap_1001 _BaseMap
WallSign3 Signs-RAF-02_Toon-Opaque_Specular_1001 _SpecularMap
WallSign4 Signs-RAF-02_Toon-Opaque_BaseMap_1001 _BaseMap
WallSign4 Signs-RAF-02_Toon-Opaque_Specular_1001 _SpecularMap
WallSign5 Signs-RAF-02_Toon-Opaque_BaseMap_1001 _BaseMap
WallSign5 Signs-RAF-02_Toon-Opaque_Specular_1001 _SpecularMap
WarningSign1 WarningSigns_Toon-Main_BaseMap_1001 _BaseMap
WarningSign1 WarningSigns_Toon-Main_Specular_1001 _SpecularMap
WarningSign2 WarningSigns_Toon-Main_BaseMap_1001 _BaseMap
WarningSign2 WarningSigns_Toon-Main_Specular_1001 _SpecularMap
WarningSign3 WarningSigns_Toon-Main_BaseMap_1001 _BaseMap
WarningSign3 WarningSigns_Toon-Main_Specular_1001 _SpecularMap
WarningSign4 WarningSigns_Toon-Main_BaseMap_1001 _BaseMap
WarningSign4 WarningSigns_Toon-Main_Specular_1001 _SpecularMap
WarningSign5 WarningSigns_Toon-Main_BaseMap_1001 _BaseMap
WarningSign5 WarningSigns_Toon-Main_Specular_1001 _SpecularMap
WaterPump T_PP_WaterPump _BaseMap
WaterTower T_PP_WaterPump _BaseMap
WaterTower Water-Reservoir_Toon-Opaque_BaseMap_1001 _BaseMap
WaterTower Water-Reservoir_Toon-Opaque_Specular_1001 _SpecularMap
WaySign1 Signs-RAF-01_Toon-Opaque_BaseMap_1001 _BaseMap
WaySign2 Signs-RAF-01_Toon-Opaque_BaseMap_1001 _BaseMap
WaySign3 Signs-RAF-01_Toon-Opaque_BaseMap_1001 _BaseMap
WaySign4 Signs-RAF-01_Toon-Opaque_BaseMap_1001 _BaseMap
WaySign5 Signs-RAF-01_Toon-Opaque_BaseMap_1001 _BaseMap
WickerChair WickerChair_Toon-Main_BaseMap_1001 _BaseMap
Windhose Batch_03_1 _BaseMap
WoodenChair Bar_Items_Spread_Bar_Items_BaseMap _BaseMap
WoodenFenceSimple M_TO_Old-Fence_Base_color _BaseMap
WoodenFenceSimplePole M_TO_Old-Fence_Base_color _BaseMap
WoodenFenceSturdyEdge T_Batch_01_BC _BaseMap
WoodenTableLarge T_Batch_02_2_BC _BaseMap
WoodenTableMedium Props-01_AlbedoTransparency _BaseMap
WoodenTableMedium T_Batch_02_2_BC _BaseMap
WoodenTableSmall Props-01_AlbedoTransparency _BaseMap
WoodenTableSmall T_Batch_02_2_BC _BaseMap

Workbenches

Object Texture Slot
Brickstation T_PP_Workbenches_05_1 _BaseMap
CanningStation T_PP_Workbenches_05_2 _BaseMap
CementMixer T_PP_Workbenches_05_1 _BaseMap
CementMixer T_SR_Ressource_O4 _BaseMap
Distillery T_PP_Workbenches_06_1 _BaseMap
ElectronicsWorkbench T_PP_Workbenches_05_2 _BaseMap
ElectronicsWorkbench T_SR_Resource_05_1 _BaseMap
EspionageRadio T_PP_Workbenches_05_2 _BaseMap
EspionageRadio T_PV_CrewItems_04 _BaseMap
FieldKitchen Batch_03_1 _BaseMap
HerbDryer T_PP_Workbenches_06_1 _BaseMap
HerbDryer T_SR_Ressource_O4 _BaseMap
IndoorKitchen T_PP_Workbenches_05_1 _BaseMap
MetalworksWorkbench T_PP_Workbenches_05_1 _BaseMap
MetalworksWorkbench T_PV_CrewItems_04 _BaseMap
MetalworksWorkbench T_SR_Resource_05_2 _BaseMap
SawStation T_PP_Workbenches_05_1 _BaseMap
SawStation T_PV_CrewItems_04 _BaseMap
SawStation leaf _BaseMap
TailorStation T_PP_Workbenches_05_2 _BaseMap
WaterCooker T_PP_Workbenches_06_1 _BaseMap
WaterCooker T_SR_Resource_05_1 _BaseMap

Training objects

Object Texture Slot
BombingAdvancedSimulator M_Bombing Advanced Simulator_AlbedoTransparency _BaseMap
BombingAdvancedSimulator M_Bombing Advanced Simulator_AlbedoTransparency_1 _BaseMap
BombingAdvancedSimulator M_Bombing Advanced Simulator_AlbedoTransparency_2 _BaseMap
BombingSimpleBench M Bombing Simple Bench_AlbedoTransparency _BaseMap
BombingSimpleBench T_Batch_02_1_BC _BaseMap
EnduranceAdvancedBikeExerciser T_Batch_02_2_BC _BaseMap
EnduranceSimpleRack M Endurance Simple Rack_AlbedoTransparency _BaseMap
EngineeringAdvancedEngine Gloster-Gladiator_MK01_Temperate-Land_Toon-Main_BaseMap_1001 _BaseMap
EngineeringAdvancedEngine Gloster-Gladiator_MK01_Temperate-Land_Toon-Main_BaseMap_1002 _BaseMap1002
EngineeringAdvancedEngine Gloster-Gladiator_MK01_Temperate-Land_Toon-Main_Specular_1001 _SpecularMap
EngineeringAdvancedEngine Gloster-Gladiator_MK01_Temperate-Land_Toon-Main_Specular_1002 _SpecularMap1002
EngineeringAdvancedEngine M_Engineering Advanced Engine_AlbedoTransparency _BaseMap
EngineeringSimpleMechanicWorkstation M_Engineering Simple Workstation_AlbedoTransparency _BaseMap
EngineeringSimpleMechanicWorkstation T_Batch_02_2_BC _BaseMap
EngineeringSimpleMechanicWorkstation T_PV_CrewItems_04 _BaseMap
FlyingAdvancedLinkTrainer M_Flying Advanced Link Trainer_AlbedoTransparency _BaseMap
FlyingSimpleWoodenConstruction M_Flying Simple Wooden Construction_AlbedoTransparency _BaseMap
FlyingSimpleWoodenConstruction M_Flying Simple Wooden Construction_AlbedoTransparency_1 _BaseMap
NavigationAdvancedNaviTrainer M Navigation Advanced Trainer Navi_Trainer_AlbedoTransparency _BaseMap
NavigationSimpleBoard M_Navigation Simple_AlbedoTransparency _BaseMap
ShootingAdvancedTurret BB0855_Ground_Bunker_M_BB_Bunker_BaseMap _BaseMap
ShootingAdvancedTurret Batch_03_1 _BaseMap
ShootingAdvancedTurret M_Shooting Advvanced Turret_AlbedoTransparency _BaseMap
ShootingSimpleTargetRange Batch_03_1 _BaseMap
ShootingSimpleTargetRange M_Rifle_LeeEnfield_AlbedoTransparency _BaseMap

Map objects

Trees, rocks, ponds and the other objects on a map. Several of them share one texture, T_PP_ResourceMap_O4 above all: replacing it changes every map object listed with it. To change one of them alone, give it a model (see Map objects).

Object Texture Slot
berry_bush T_PP_ResourceMap_O4 _BaseMap
berry_bush leaf _BaseMap
bush Bush07-Cowparsley_Toon-Opaque_1001 _BaseMap
bush T_Bush01_d _BaseMap
bush T_Bush02_d _BaseMap
bush T_Bush03_d _BaseMap
bush T_Bush04_d _BaseMap
bush T_Bush05_d _BaseMap
bush T_Bush05_s _SpecularMap
bush_big Bush06-Blackthorn_Toon-Opaque_1001 _BaseMap
clay_pit T_PP_ResourceMap_O4 _BaseMap
damaged_car M_TO_Car-Damaged_Base_color _BaseMap
flowers Flowers-02_Toon-Opaque_BaseMap_1001 _BaseMap
flowers Flowers-03_Toon-Opaque_BaseMap_1001 _BaseMap
herbs_plant T_PP_ResourceMap_O4 _BaseMap
herbs_plant leaf _BaseMap
large_rock Rock-Large-Round-Moss_Toon-Opaque_1001 _BaseMap
large_rock Rock-Large-Round_Toon-Opaque_1001 _BaseMap
large_rock T_PP_Cosmetic_O4 _BaseMap
long_rock Rocks-Moss_Toon-Opaque_1001 _BaseMap
long_rock T_PP_Cosmetic_O4 _BaseMap
mushroom_patch T_PP_ResourceMap_O4 _BaseMap
mushroom_patch leaf _BaseMap
old_fence M_TO_Old-Fence_Base_color _BaseMap
old_fence_pole M_TO_Old-Fence_Base_color _BaseMap
old_grave Batch_03_1 _BaseMap
old_grave Props-01_AlbedoTransparency _BaseMap
old_headstone Batch_03_1 _BaseMap
old_headstone GraveStone-White-RAF_Toon-Opaque_BaseMap_1001 _BaseMap
sand_pit T_PP_ResourceMap_O4 _BaseMap
small_rock Rock-Standard-Round_Toon-UDIM_BaseMap_1001 _BaseMap
small_rock Rock-Standard-Round_Toon-UDIM_BaseMap_1002 _BaseMap1002
small_rock Rocks-Moss_Toon-Opaque_1001 _BaseMap
tree Broadleaf_Mobile_Atlas 1 _BaseMap
tree Broadleaf_Mobile_Atlas Low _BaseMap
tree Conifer_Desktop_Atlas _BaseMap
tree_big OakTree-01-Bark_Toon-Opaque_1001 _BaseMap
tree_big OakTree-02-Bark_Toon-Opaque_1001 _BaseMap
tree_big OakTree-Leaf_Toon-Opaque_1001 _BaseMap
tree_big_log TreeLog-01_Toon-Opaque_BaseMap_1001 _BaseMap
tree_big_log TreeLog-02_Toon-Opaque_BaseMap_1001 _BaseMap
tree_big_stump TreeStump-01_Toon-Opaque_BaseMap_1001 _BaseMap
tree_big_stump TreeStump-02_Toon-Opaque_BaseMap_1001 _BaseMap
water_pond T_PP_ResourceMap_O4 _BaseMap
wild_beans Batch_03_1 _BaseMap
wild_beans T_Batch_02_2_BC _BaseMap
wild_beans leaf _BaseMap
wild_grain T_Batch_02_2_BC _BaseMap
wild_grain leaf _BaseMap
wild_potato T_Batch_02_2_BC _BaseMap
wild_potato leaf _BaseMap
wild_tomato T_Batch_02_2_BC _BaseMap
wild_tomato leaf _BaseMap
young_tree Broadleaf_Mobile_Atlas 1 _BaseMap
young_tree Broadleaf_Mobile_Atlas Low _BaseMap
young_tree Conifer_Desktop_Atlas _BaseMap
young_tree_big OakTree-01-Bark_Toon-Opaque_1001 _BaseMap
young_tree_big OakTree-02-Bark_Toon-Opaque_1001 _BaseMap
young_tree_big OakTree-Leaf_Toon-Opaque_1001 _BaseMap