Moddable objects
These are the objects a mod can give a new model and new textures: the ones you place from the build menu (props, workbenches and training objects), which can also get a new build-menu icon, and the map objects such as trees and rocks. To change one, name a file in your mod's Objects/ folder after its id, for example Chair.glb or Chair.thumbnail.png. How the file names work is explained on Objects and models.
- Ids are matched without regard to capital letters:
chair.glbworks as well asChair.glb. - The built-in textures each object uses are listed on Built-in texture names. This list was taken from the game's generated list of moddable objects on 2026-10-01, and the map objects on 2026-10-12.
Build menu objects
AntitankPimple |
FieldKitchen |
Poster03 |
Sickbed |
BarbedWire |
Flagpole10 |
Poster04 |
SirenOnPole |
BarCounter |
Flagpole5 |
Poster05 |
SmallFuelTank |
Barrel |
FlagpoleFloor |
Poster06 |
SmallLoungeTable |
BarStool |
FlagpoleWall |
Poster07 |
Stepladder |
Bed |
Flowerbed01 |
Poster08 |
StoveSmall |
BedMetal |
Flowerbed02 |
Poster09 |
TableMetal |
BedWood |
FlyingAdvancedLinkTrainer |
Poster10 |
TableOutdoor |
BilliardTable |
FlyingSimpleWoodenConstruction |
Poster11 |
TableTypewriter |
BloodPackRack |
FuelTank |
Poster12 |
TailorStation |
Bofors40mm |
Gramophone |
Poster13 |
Toilet |
BombingAdvancedSimulator |
Gravestone |
Poster14 |
Toolbox |
BombingSimpleBench |
GravestoneWhite |
Poster15 |
VickersGunAA |
Brickstation |
Guitar |
Poster16 |
WallPhone |
CanningStation |
HandwashBowls |
Poster17 |
WallSign1 |
CementMixer |
Hangers |
Poster18 |
WallSign2 |
Chair |
HerbDryer |
Poster19 |
WallSign3 |
Chalkboard |
IndoorKitchen |
Poster20 |
WallSign4 |
Clock |
Jukebox |
Poster21 |
WallSign5 |
Clothesline |
KickstarterBackerMonument |
Radio |
WarningSign1 |
ClothingRack |
KickstarterCustomMonument |
RadioTower |
WarningSign2 |
ClothingStand |
LiquorShelf |
Roadblock |
WarningSign3 |
ComfyChair |
Lookout |
RollableScaffolding |
WarningSign4 |
ComfyChairLarge |
MedicineCabinet |
RollableToolTable |
WarningSign5 |
ControlTowerBrick |
MetalBoxSmall |
RugBedrug |
WaterCooker |
ControlTowerConcrete |
MetalFenceEdge |
RugBedrugSmall |
WaterPump |
ControlTowerMetal |
MetalShelf |
RugCubismrug |
WaterTower |
CookingFire |
MetalShelfClosedClothes |
RugDoormat |
WaySign1 |
CrateEmpty |
MetalShelfClosedFiles |
RugJuterug |
WaySign2 |
Cross |
MetalworksWorkbench |
RugKitchenrug |
WaySign3 |
CurtainsClosedSmall |
NavigationAdvancedNaviTrainer |
RugPersian |
WaySign4 |
CurtainsOpenSmall |
NavigationSimpleBoard |
SandbagFence1mCorner |
WaySign5 |
Dartboard |
NightTable |
SandbagFence1mStraight |
WickerChair |
Distillery |
OerlikonGun |
SawStation |
Windhose |
DividerCurtains |
OxygenBottle |
ScrambleBell |
WoodenChair |
Drawer |
Piano |
Searchlight |
WoodenFenceSimple |
ElectronicsWorkbench |
PilotBoard |
Shelf |
WoodenFenceSimplePole |
EnduranceAdvancedBikeExerciser |
PlanningBoard |
ShelfBooks |
WoodenFenceSturdyEdge |
EnduranceSimpleRack |
PolishPilotsFlag |
ShelfFolders |
WoodenTableLarge |
EngineeringAdvancedEngine |
Poster |
ShelfPersonalStuff |
WoodenTableMedium |
EngineeringSimpleMechanicWorkstation |
Poster01 |
ShootingAdvancedTurret |
WoodenTableSmall |
EspionageRadio |
Poster02 |
ShootingSimpleTargetRange |
Map objects
Trees, rocks, ponds and the other objects placed on a map. A file named after the id changes every variant; <id>.<variant> changes one variant alone, counted from 0. Map objects have a few rules of their own, see Map objects.
| Id | Variants |
|---|---|
berry_bush |
1 |
bush |
6: bush.0 to bush.5 |
bush_big |
1 |
clay_pit |
1 |
damaged_car |
1 |
flowers |
3: flowers.0 to flowers.2 |
herbs_plant |
1 |
large_rock |
2: large_rock.0 to large_rock.1 |
long_rock |
1 |
mushroom_patch |
1 |
ocean |
1 |
old_fence |
1 |
old_fence_pole |
1 |
old_grave |
2: old_grave.0 to old_grave.1 |
old_headstone |
1 |
sand_pit |
1 |
small_rock |
2: small_rock.0 to small_rock.1 |
tree |
5: tree.0 to tree.4 |
tree_big |
2: tree_big.0 to tree_big.1 |
tree_big_log |
2: tree_big_log.0 to tree_big_log.1 |
tree_big_stump |
2: tree_big_stump.0 to tree_big_stump.1 |
water_pond |
1 |
wild_beans |
1 |
wild_grain |
1 |
wild_potato |
1 |
wild_tomato |
1 |
young_tree |
2: young_tree.0 to young_tree.1 |
young_tree_big |
2: young_tree_big.0 to young_tree_big.1 |