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Ground of Aces Scripting API
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| ▼NBlindflug | |
| ▼NAirplane | |
| CAirplaneScriptApi | This class is available under a global airplane_api variable |
| ▼NFlightMission | |
| CMissionEvent | A class containing definitions of the built-in mission events |
| CMissionScriptApi | This class is available under a global missions_api variable |
| ▼NGame | |
| ▼NCharacters | |
| CCharacterScriptApi | This class is available under a global characters variable |
| CGameScriptApi | This class is available under a global game_api variable |
| ▼NGameResources | |
| CResourcesScriptApi | This class is available under a global resources variable |
| ▼NMinorEvents | |
| CEventLogItemFactory | This class is available under a global event_log variable |
| CMinorEvent | A class containing definitions of the built-in minor events |
| ▼NUtils | |
| CLocalizationUtils | This class is available under a global localization variable |
| ▼NBlindGame | |
| ▼NUtils | |
| CListPoolScope | A utility class that provides automatic ListPool release using 'using' statement pattern. Example usage: using var scope = new ListPoolScope<GameEntity>(); // Use scope.List for operations // List is automatically released when scope is disposed |